If you send a heavy tank across the bridge entirely alone, it will be instantly surrounded and shredded by cheap defensive units for a massive negative elixir trade.
This guide analyzes the different categories of support troops and how to build an unstoppable, synergistic deathball.
The Splash Damage Sweepers
You place these units a few tiles directly behind your tank; as the enemy deploys swarms to kill the tank, your splash unit instantly incinerates them.
The Executioner, in particular, is a top-tier support unit because his axe pierces through enemies, hitting everything in a straight line.
- If you use an Executioner, strongly consider adding the Tornado spell to your deck.
- Beware of the 'Valkyrie drop'.
- They are the ones actually dealing the massive damage; the tank is just a distraction.
Melting the Defenders
You need high-DPS, single-target snipers like the Musketeer, Flying Machine, or Night Witch to rapidly melt through thick defensive lines.
These high-DPS units require even more careful spacing than splash units, as they are usually incredibly fragile and die to medium spells like the Fireball.
| Unit Category | Best Against | What kills it |
|---|---|---|
| Ranged AoE | Skeleton Armies, Goblin Gangs, Minion Hordes | Mini P.E.K. If you enjoyed this post and you would such as to get more facts relating to tower rush kindly check out our page. K.As, Knights, Heavy Spells (Fireball/Poison) |
| Assassins | Defensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries) | Swarms that surround them, Lightning Spells |
Magic as Support
Finally, never underestimate the power of pure spells acting as your primary support for a tank.
Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.