The Rock-Paper-Scissors Strategy in Tower Rush

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Swarm, Splash, Single-Target The rules of the arena are simple: Swarms overwhelm Single-Target units; Splash Damage obliterates Swarms; and Single-Target units destroy Splash Damage Here is more.

If you do not understand this fundamental interaction triangle, you will constantly lose to players with inferior mechanical skill.


Learning exactly how these three categories interact is the first step toward building a viable deck and predicting enemy movements.


Swarm, Splash, Single-Target


The rules of the arena are simple: Swarms overwhelm Single-Target units; Splash Damage obliterates Swarms; and Single-Target units destroy Splash Damage.


Finally, the Wizard (Splash) will incinerate the entire Skeleton Army (Swarm) in a single fiery blast, completing the circle.


  • Never build a deck with only one side of the triangle.
  • Know instantly that a Valkyrie is the perfect response to a Goblin Gang.
  • Use spells to break the rules of the triangle.

Advanced Baiting and Archetypes


Once you understand the basic Rock-Paper-Scissors rules, you can begin to actively subvert them using 'Bait' strategies.


You are no longer playing the cards on the screen; you are playing the player behind the screen.


Triangle RoleStrengthsThe Counter
SwarmsHigh DPS single-target tanks, Princes, P.E.K.K. If you have any thoughts with regards to in which and how to use tower rush, you can get in touch with us at our own web site. AsWizards, Valkyries, Bomb Towers, The Log
AoE UnitsSkeleton Armies, Minion Hordes, Goblin GangsHigh health single-target units, Mini P.E.K.K.As, Heavy Spells

The Evolution of Balance


Developers spend thousands of hours tweaking stats to ensure no single side of the triangle becomes too dominant.


Know your counters, track their spells, and execute your trades perfectly.

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