Why Matchmaking Algorithms are So Important in Tower Rush

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There is no 'anti-deck' conspiracy. Accept the RNG.

If this system fails, the game becomes a frustrating, unplayable mess that bleeds players instantly.


This article explores how developers design these algorithms to keep queue times short while maintaining a competitive environment.


Trophy and Rating Systems


Most modern strategy games utilize a modified version of the Elo rating system, originally designed for professional chess.


This is why winning streaks inevitably end in a 'wall' of difficult matches; the system is functioning exactly as intended.


  • There is no 'anti-deck' conspiracy.
  • Accept the RNG.
  • It helps them learn before facing real humans.

Level-Based Matchmaking


The standard Elo system works perfectly for chess because all pieces are equal, but tower rush games feature upgradeable cards.


To combat this, developers have implemented secondary checks that look at the player's King Tower level.


Community MythThe Mathematical Reality
Rigged MatchmakingThe algorithm does not force losses; you are simply playing tilted against harder opponents because your MMR is inflated
Rigged Deck MatchingDevelopers have confirmed repeatedly that the algorithm does not read the contents of your deck when finding an opponent

The Esports Standard


By artificially capping all card levels to a specific number, the algorithm can rely purely on the Elo rating.


The algorithm is blind; it only respects victory.

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