Rush tactics are designed specifically to catch you off guard and destroy a tower before you can even react.
These hyper-aggressive strategies thrive on the element of surprise and the defender's subsequent mistakes.
Do Not Panic
Instinctively dropping all your cards in a clustered panic is exactly what the rusher wants you to do.
If they used a fast, single-target heavy hitter, deploying a cheap distraction unit is the correct play.
- Be ready to cast instantly.
- Don't drop your units right on top of theirs.
- Accept minor tower damage if necessary.
Distraction Tactics
Aggressive melee units are incredibly dangerous if they connect to your tower, but they are surprisingly easy to distract.
Ice golems are the absolute kings of kiting, slowly walking into the opposite lane while dragging the enemy army with them.
| Counter Card | Execution |
|---|---|
| The Log / Zap | Play instantly when the swarm crosses the bridge |
| Tank Killer | Place slightly late so the enemy tank crosses the bridge first |
Turning the Tables
Because the attacker spent all their energy failing to take your tower, they have nothing left to defend themselves.
Defending perfectly is far more satisfying than attacking blindly.
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