Mastering Kiting in Tower Rush

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The absolute pinnacle of this defensive micromanagement is the art of kiting.


When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.


Mastering the Middle


By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.


If you place it too late, the enemy will lock onto your tower, and the pull will fail entirely.


  • The Ice Golem is the undisputed king of kiting.
  • Know the aggro range of every card.
  • Create a deadly kill zone.

The Ultimate Distraction


You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.


However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.


The BaitEnemy Type
Cheap TankIt absorbs damage while walking away, making it the perfect bait
Cheap SwarmThey force the enemy to stop and attack three separate times

The Psychological Impact


Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.


Master the kite, and you will master the game.



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