Defeating Healers and Shields in Tower Rush

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Tornado is the ultimate counter to healing auras. Splash damage units are decent, but often lack the burst damage required.

There are few things more demoralizing in an arena battler than watching your opponent's massive tank completely regenerate its health bar.


Many novice players make the fatal error of focusing all their defensive damage on the massive tank, ignoring the tiny support unit standing behind it.


The Golden Rule: Kill the Support First


If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.


Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.


  • Tornado is the ultimate counter to healing auras.
  • Splash damage units are decent, but often lack the burst damage required.
  • Track their elixir carefully.

Dealing with Clone and Rage Synergy


Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.


Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.


ResponseTactical Advice
The Heavy Spell NukeThe absolute safest method; guarantees the death of fragile backline units without risking your own troops
AssassinationWait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support

Staying Calm


The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.


Cut off the head of the snake, and the body will quickly wither away.



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