Defeating Healers and Shields in Tower Rush

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Never let a Battle Healer continuously strike a target. If you drop it too early, their tower will kill your assassin.

If left unchecked, a single dedicated healer can provide thousands of points of 'free' hitpoints to an attacking push, making it virtually unstoppable.


Many novice players make the fatal error of focusing all their defensive damage on the massive tank, ignoring the tiny support unit standing behind it.


Assassinating the Backline


The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.


Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.


  • Never let a Battle Healer continuously strike a target.
  • If you drop it too early, their tower will kill your assassin.
  • A Zap removes a shield instantly, allowing your Mini P.E. In case you loved this post and you would like to acquire guidance about tower rush i implore you to pay a visit to the page. K.K.A to land a lethal blow.

The Cheese Pushes


Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.


Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.


Counter StrategyExecution Detail
Area DenialThe absolute safest method; guarantees the death of fragile backline units without risking your own troops
Flanking ManeuverWait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support

Staying Calm


The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.


Master the backline dive, and dominate the arena.

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