There are few things more demoralizing in an arena battler than watching your opponent's massive tank completely regenerate its health bar.
This guide will teach you the precise tactical maneuvers required to assassinate the backline and neutralize these incredibly frustrating support cards.
Target Priority
The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.
Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.
- Never let a Battle Healer continuously strike a target.
- Wait for the support to cross the bridge before dropping your assassin.
- Use spells to break shields before applying massive damage.
Countering the Gimmicks
When you see these combinations forming, you must react with absolute split-second precision, or you will lose your tower in seconds.
The definitive counter to any Clone strategy is a cheap, instant-cast splash spell like the Log, Zap, or Snowball.
| Threat Level | Mechanic | How to Stop It |
|---|---|---|
| The Melee Healer (e.g. If you adored this post and you would certainly like to receive more facts concerning tower rush kindly go to the web page. , Battle Healer) | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| The Shield Buff (e.g., Heal Spirit) | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Staying Calm
Facing a massive, regenerating 'Elixir Golem' or 'Golem' push is one of the most stressful experiences in the game.
Cut off the head of the snake, and the body will quickly wither away.